ZiNcGUI version 1.9.5 (c) 2004
http://dafreak.ngemu.com
dafreak@ngemu.com

First of all thanks to the ZiNc authors.
Then to ngemu.com for the hosting :)

What's new
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Version 1.9.5
Fixed: Dat files Parent bug
Fixed: Game Type Bug
Fixed: Server Client Sizing bug
Fixed: Combo Blank Bug
Fixed: Controller dialog support for s12 games
Added: Support for ZiNc 1.0.2 gamelist

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Version 1.9.2~4
Added: Quick Support for new ZiNc and new dats


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Version 1.9
Fixed: Run/Save Run and other config file bugs
Added: Create Desktop Link
Added: Loading and Saving Layouts
Added: Combo Management

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Version 1.8.2
Fixed: Incorrect cfg files being created
Fixed: defaultzinc.cfg being overwritten with defaults
Fixed: joystick button numbers being one less that they should
Fixed: res buttons not working on plugin settings

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Version 1.8
Fixed: Left and right swap in directx code
Updated: Main Layout 
Updated: Plugin config (Total rewrite)
	-a conversion should run when ZiNcGUI is run the first time
	-per game zincgui settign stored in sperate cfg file
	-each plugin type has its own cfg file per game ie sfexD3D.cfg/sfexOpenGL/sfexGlide.cfg/sfexSoftGPU.cfg
Added: Support for Petes soft GPU Plugin



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Version 1.7 beta
Fixed: XP Gripper style not loading 
Fixed: Error with Multiple copies running at the same time
Fixed: Trainer values not being set correctly in ini for some games
Fixed: Exe check on start loading main dialog when exe not found
Updated: Main dialog name
Added: Directx 7 code for controller setup
Removed: Combo Mangement
Removed: Controller Profile loading/Saving (will return when i have time)
Note:- this is a beta of the directx code there may be some issues


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Version 1.6b
Updated: Controller Dialog ( new buttons and Layout)
Updated: About Dialog
Added: Window Hidden when ZiNc is running
Added: Check for controller config file
Added: New Zip File Code
Added: New Jpeg Code

History
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Version 1.6a
Fixed: Screen shot not loading when select on startup selected

Version 1.6
Fixed: Minor Code Changes to do with sorting and loading speed which nobody cares about
Fixed: Minor Layout changes
Fixed: Player 1 Use WinMM being linked to Player 2 Use WinMM when the ini file is beign written
Added: Winterblast new plugin settings
Added: Debuglog Menu item in options "Write Log On Show output" this will log the command line used and the output to a ZiNcGUIDebug.log (off by default)
Added: New way of using the command lines options of ZiNc.exe (not overwriting config files anymore)
Note: i have included the Controller.znc file from ZiNc 0.9 in the zip
Added: Right Click menu 
		-Run (No Save)
		-Save and run
		-Use/Edit Controller Config
		-Use/Edit Game's Confing
		-Use/Edit Trainer
		-Next Roll over image
		-Set As Default
		(Note: this overwrites the old image and if the image is a BMP or GIF it will be converted to jpg)
		
Added: .JPG,.JPEG,.BMP and .GIF files are now supported for rollover images 
(Also note the images is resized to 150x112)
Updated: if no Screenshot for a game is in the .\shots folder it tries the first found in the gamename folder

Version 1.5.5
Added: "Enable Renderer keys" in D3D and OpenGL Renderer config for use with new Renderers
note if the Renderer CFG file does note contain Enablekeys the GUI will set it to 1 (the Default value)

Version 1.5.4
Removed: "Turn Display" in D3D and OpenGL Renderer config as it is controlled by ZiNc and not the Renderer 

Version 1.5.3
Fixed: Sizing issues thanks Tournique
Updated: Now using UPX 1.23

Version 1.5.2.1
Fixed: Another bug in startup

Version 1.5.1.8
Fixed: Not showing renderer information in WinMe
Fixed: Error in sorting on startup

Version 1.5
Added: Comments box (if you don't like it you can turn it off in the menu)
Added: Minimize Button to Main window
Added: Playable status Icons to the list (see About for details)
Added: Check for correct firmware.zip (Reflected in the icons see About for details)
Added: Main window sizable 
Added: Total new custom list control to handle sorting 
Added: New settings for winterblasts plugin
Fixed: No dat message 
Fixed: Use config scaning for roms before saving config data
Fixed: Selecting hidden controls by using tab
Fixed: Weird error no saving the correct PerviousSel game on close
Updated: Found colomn label new reads ROM Status
Updated: Ini file handling now includes version
Updated: Main Icons
Updated: Now uses OS based controls (XP controls in XP except listview)

Version 1.4 (be)+
Fixed: Get region code for Kikaioh

Version 1.4 (be)
Added: Menu option for showing only available romsets 
	(note if the current section is invalid the last entry in the list will be selected)
Added: Full support for joyriders trainer auto load and close 
Added: Save Column width automatically
Added: RollOver image added 
	 put files in .\shots\<romsetname> then files are loaded alphabetically   when game is selected
	nb RollOver time is set in ini default is 5 secs which is only checked at startup
Added: an Audit_df.txt file which display what is wrong with rom sets
Fixed: minor array not being cleared

Version 1.3a
Now using UPX to compress exe 
Changed error messages text
Change to ZiNc GUI info  button in About
Fixed Selection on start bug
Added a reverse side to the combo management dialog which switches l and r 
Added a check for ZiNc.exe at startup ( ZiNcGUI will not start without it)

Version 1.3
Added: zlib 1.1.4 
Added: buttons 13-16 to all joysticks to Controller config layout
Added: a Info button (like Aldos) to Combo management
Added: menu option "Select game on startup" in Options
Added: ZiNcGUI.ini file which store settings (ini file created automatically)
	-Select game on start up
	-Last Selected game
	-Show Config on start up
	-Show Output selected on start up
Fixed: Even more layout Changes (hopefully more descriptive)
Fixed: player 1 default joystick up being set to j1down 
	(you will need to delete your old .\pcfg\defaultXXXcp.cfg files to fix it)
Fixed: "All" button in autofire section now selects and deselects all autofire buttons


Version 1.2c
Layout Change (hopefully more descriptive)
Added System type to Load and set defaults in Controller config layout
Added joystick 3 and 4 to controller config layout 
Added buttons 9-12 to all joysticks to Controller config layout
Fixed Use game's config and Use wb plugin checkbox being selected after a cancel
Fixed Incorrect website address for dafreak software
Added Messagebox Icons

Version 1.2b
Fixed bug with s11 autofire button being set incorrectly
Updated Player 1 & 2 combo config dialog 
Updated Player 1 & 2 Autofire layout change 
Updated the Controller layout config window title to include name of system 
Updated Taborder on all of the dialogs


Version 1.2a
Added support for auto fire and Kaillera
Added remove button to the player combo config to replace key with Null
Fixed bug in combo management pressing ok (OPPS I CANT COUNT TO 32)
Double click on favorite list no add to currently selected available combos
Double click on available list no add to currently selected favorite combos

Version 1.2
Added Combo management for a Favorite combo file it \pcfg\favscombos.cfg
Added support for player 1 and player 2 combos
Changed link to www.emuhype.com
Possible fix for window size please(WinME and Large Fonts) let me know if it didn't work

Version 1.1a
Quick key for hotrod setup
Left(& Right) menu no called Left(& Right) Alt
fix link in about box to read www.impactemu.com

Version 1.1
Support for controller plugin
Miscellaneous code cleanup

Version 1.0e
Fixed another stupid bug deselecting the game from the list after scanning ROM's (only happened some times)

Version 1.0d
Added new Tekken 2b shot from ZiNc
Fixed dat errors 

Version 1.0c
Fixed ROM's scanning so only shows if the child ROM(s) is in the parent zip
Fixed deselecting problem on use config
Fixed --use-fase-mem being added to cfg file problem

Version 1.0b
Added support for ZiNc 0.9 beta


Thanks to:
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ZiNc Authors (The_Author and DynaChicken)
PeterD
Bobbi
CKemu
TonyD
WK.Joyrider
Aldo 
Keferen
EvilTeddyBear


